Everything NEW UI/Level
Dev Name: Agustin Luis
Date: 8/25/2023
With the new coming of the new week, we received a new level from our level designer. We were amazed at the quality of the level and all the things we could do now with the implementation of an actual level. But as I implemented it into our project I had noticed that there was a major issue with the FPS. The FPS would drop to around 6 FPS when looking at any building, which was really a big issue for our game.
As I was searching up on how to fix the FPS issue, I ran across a site that was recommend by a professor of mine that showed some commands that I could use to debug and see what could be the issue. So I opened the command line when I ran the game and used a command called Stat FPS which would display everything that is effecting the FPS and by how much percentage as well. While investigating, I found the issue was that the lights in each building were cast more shadows than there should have been casted. So I went to each individual building and changed the amount of shadows casted. This change helped bring back the FPS to 40-60 FPS range. I would not say this is enough , but this is definitely a big step in the right direction to bring back a constant 60 FPS.
Get Lustrat Somnia
Lustrat Somnia
Horror game with horde defence
Status | Prototype |
Authors | The Vermilion Chocobos, Sun, Ren, TheCephaloDev |
Languages | English |
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