AI Attempted Tweaks


Author: Dev  Bryan | Ren

This week has been a little chaotic for me, so no big changes happened. I tweaked already existing features to deal with some ambiguous behaviors here and there. AI still needs to be changed to take in the new map.  I worked on a feature to make AI feel more natural and not have them wait at doorways for the player to get jumped by them. The feature is still not implemented as it keeps evolving as I work through it. The main issue ended being that I could not from the start decide on a clearer vision for implementation, now I believe it as been thought of properly and will be easier to implement.

Thank you for reading and playing,

Dev Bryan.

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